Ember
A small flame crosses the night to light a lantern. Run, jump, dodge the water and spikes, and land on the drips to turn them to steam.
- New
- Platformer
- Ten levels
- Keyboard or touch
Everything here plays in your browser, with nothing to install and no account.
Quick to pick up, made with our own tools.
A small flame crosses the night to light a lantern. Run, jump, dodge the water and spikes, and land on the drips to turn them to steam.
Carry a lamp through a dark cave to the stairs down. Each key opens one door, and the bats and spiders do not care that you are in a hurry.
Nine games against the computer, a friend, or a whole group.
The deepest game here, with a computer that plays at three strengths.
Forced captures and kings. Every jump you must take is one they planned.
Trap a line of discs and they all turn. Corners are permanent, and decisive.
Drop a disc and it falls. Four in a line wins, and the centre column decides it.
Place nine men, then slide them. Three in a line takes one of theirs.
Nine boards in one. The cell you take decides where your opponent plays next.
Join your two edges before they join theirs. It can never end in a draw.
Close a box and go again. The trick is who runs out of safe moves first.
Timed cipher missions: Caesar, substitution, signal scramble and dead drop.